![]() ![]() #ARMIES OF EXIGO BUY MOVIE#Between this and the next lot of footage shown off at the E3, Capcom released small news bits, but apart from the new set of images and the trailer movie shown in May and then again in September, news had gone dead again. The footage hit the web with quite a bit of fuss until Capcom posted the video itself along with new screens later in the month, with a few words by the new director, Hiroshi Shibata. The next news wouldn't be until over a year later in November 2002, when Capcom showed off the first footage of the new look Biohazard 4 in Japan. However the focus on the Biohazard remake and Biohazard Zero, meant that news and info on 4 would be a little while away. The five titles Viewtiful Joe, Killer7, Dead Pheonix, Biohazard (Remake), and Biohazard 4, were to be released over the next couple of years. No replacement for the game was announced after May Cry's announcement and yet another E3 in 2001 came and went with nothing new other than the comment that "it is coming." This lasted until September of that year when Capcom made the announcement of the "Capcom 5" to the Nintendo Gamecube, follow the announcment that Resident Evil Zero was already going there. Given the director was none other than the same one originally marked for Resident Evil 4, the platform, and the style, it didn't take long to guess that game was Resident Evil 4. #ARMIES OF EXIGO BUY CODE#Rumors began to do the rounds and it wasn't until November we got an answer.Ĭapcom announced that Code Veronica would be coming to the PS2 and aside from that a new project for the PS2 called May Cry would be released, which was commented on as being created from a scrapped Biohazard game. The game was expected to make it's first showing already at the E3. ![]() The director was announced as Hideki Kamiya, the director of Resident Evil 2, and the game was supposed to have some close connections to Europe, as the team had gone on a trip to see Spanish design specifically. Sure enough the game was announced as on it's way by the time Capcom had it's Gamers Day in Jan of 2000. Straight away people were expecting an "official" fourth title due to the releases of Code Veronica on Dreamcast, the announcment of Zero on the Nintendo 64 and Gun Survivor on the PlayStation One as well. ![]() It's history has been a long and twisted one which reaches back to 1999, after the release of Resident Evil 3 on the PlayStation One. The game that people have been waiting five years for, is finally on it's way. There is no shortage of weapons and since thats one of the highlights I wont spoil anything. To start the gameplay is like a FPS more than an TPS but still rocks with its over the shoulder view. RE 4 is everything it was going to be and more. Posted by b3nt 2:50 PM 0 comments Friday, February 11, 2005 We found this melee move to be especially satisfying, as it would splatter a Geonosian or reduce a battle droid to rubble with one well-placed hit. #ARMIES OF EXIGO BUY FREE#Finally, you'll have a vicious one-hit-kill melee attack that consists of you punching outward with your free hand while your suit extends a wicked blade from your gauntlet. You'll occasionally be able to pick up the weapons of your enemies, too, such as the heavy laser beam carried by Geonosian elite soldiers in the early levels of the game. If you run out of ammo for all the DC-17's modes, you'll drop to a standard blaster pistol with unlimited ammo, which we found to still pack a pretty decent wallop As you progress, you'll find attachments that turn the weapon into a sniper rifle, an antiarmor grenade launcher, and so on. You'll begin the game with the DC-17, which is a rapid-fire blaster in its default configuration. Even if you had all the squad tactics in the world, you wouldn't get anywhere without a good weapon by your side, and the commandos come equipped with one of the best: the DC-17 multifunction assault rifle. When this comes out, I will be first in line to get it (but dont hold me 2 that). Your squad mates are allways getting shot so you all ways have to revive them but thats ok considering they allways save you. Delta ,who all have witty personalitys, is given the toughest missions of the Clone Wars, tasks that require utter precision with no room for error. You'll play as RC 01/138, the commander of the elite Delta squad, and you'll be joined by three teammates nicknamed Fixer, Scorch, and Sev. Fett, though they've undergone more rigorous training than their comrades in the regular army, and their personalities (and, inexplicably, their voices) are much more unique. The elite troopers that you'll control in Republic Commando are also clones of Mr. Attack of the Clones introduced us to the Republic's massive clone armies, all the soldiers of which are exact duplicates of the infamous galactic bounty hunter Jango Fett (wouldnt that be weird). I have to say this is a breath of fresh air for the FPS community. ![]()
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